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[BACK] Stay Alive & Gain Speed

[BACK] Stay Alive & Gain Speed

A Roblox experience owned by Dakota's Studios.

Fighting & PvPENPvPSword FightingSpeed Mechanics

Description (written by the developer; not a statement by this register)

What is "stay alive & gain speed" ❓ It's a PVP game, where you can sword fight, to gain more speed to unlock a better sword ⚔️ 🏃‍♂️ Become the fastest 🏆 Get on the leaderboards! 📦 Rain boxes to gain more speed! 📜 Rules [1] Exploiting Exploiting will result in a ban from the game. [2] Using Glitches Glitching in-game for advantages can result in a ban from the game. [3] Teaming with exploiters Teaming with people who are breaking rules, can result in both players being banned from the game [4] Alt Farming Using alt's to farm is bannable. ⭐ Join the Dakota's Studios group for +1 speed 💬 Make sure to join our community server to report exploiters, 🖥️ If you are falsely accused of breaking the Rules you can appeal your ban in the community server down below. 💡 Inspired by "stop_lookingforme" and "Gain Studio"

Last updated by the developer 5 Feb 2025, 02:25 UTC.

0
playing (measured 12 Aug 2026, 03:51 UTC)
5,039
lifetime visits
65%
liked (20 👍 / 11 👎)
30
favourites (6.0 per 1k visits)
8 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Speed
500 R$
Instant Teleport
450 R$
Double Kills
350 R$
VIP
300 R$
Hateful Eye
200 R$
Firework Sword
150 R$
Instant Respawn
125 R$
Effect Randomizer
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,011 · 0.00% win
50 Speed · progression331 · 0.00% win
Killed Someone · other326 · 0.00% win
500 Speed · progression178 · 0.00% win
1000 Speed · progression159 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.