Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Pocoyo's World

Pocoyo's World

A Roblox experience owned by Dante Studios.

AdventureENPocoyoIP-basedAdventure

Pocoyo's World is a Roblox adventure experience that launched in 2023. An adventure themed around the children's character Pocoyo, with tracked badges and endings. Across its run, it has logged 1,091,601 lifetime visits, holds a 58% like rate, has 835 favorites, and currently has 0 players online.

Description (written by the developer; not a statement by this register)

Live in the world of Pocoyo with all your friends. Common badges: 2 True endings: 2 Spidey: no Previous game: https://www.roblox.com/es/games/11229844453/PARTY-exe-2 Good ending: https://www.roblox.com/es/games/15634422924/PARTY-exe-3

Last updated by the developer 30 Apr 2025, 01:23 UTC.

0
playing (measured 17 Aug 2026, 22:45 UTC)
1,091,601
lifetime visits
58%
liked (222 👍 / 163 👎)
846
favourites (0.8 per 1k visits)
9 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the World of Pocoyo · welcome429,329 · 100.0% win
Treasure Island · other136,657 · 38.7% win
The Door · progression98,197 · 38.7% win
Oh · secret30,920 · 25.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5817 August 2026 — 58 % liked6 September 2026 — 58 % liked16 October 2026 — 58 % liked26 October 2026 — 58 % liked17 August 202626 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 22:4758no change
16 Oct 2026, 22:4758no change
6 Sept 2026, 22:4658no change
17 Aug 2026, 22:4558first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.