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Deathrun+

Deathrun+

A Roblox experience owned by Cursed Magic Studios.

ObbyENtrap-based obstacle courseasymmetric multiplayerremake of Deathrun 3

Description (written by the developer; not a statement by this register)

✨Welcome to Deathrun+ ! 🏃 RUNNER: Run through multiple trap-filled courses to make it to the end where you slash the killer! 🔪 KILLER: Activate the traps in multiple trap-filled courses and make sure no runners make it to the end! ⭐ Private Server owners can force Maps, Killer, Modifiers, Skip Intermissions and use the Server Shout! 📢 Check out our Wiki Fandom for most recent updates OR join our community server in social links! CREDITS: This game is a total remake of the ROBLOX classic "Deathrun 3" by Wsly. That includes, new features, new cosmetics, new maps, original maps featured in Deathrun, remade. Play Deathrun 3 here: https://www.roblox.com/games/206640076/Deathrun TAGS: deathrun obby race obstacle course run traps maps speed race difficult difficulty chart dco remake platformer adventure dr3 d3r deathrun 3 remake deathrun+

Last updated by the developer 5 Jul 2026, 13:58 UTC.

0
playing (measured 11 Aug 2026, 12:46 UTC)
99,857
lifetime visits
83%
liked (311 👍 / 63 👎)
581
favourites (5.8 per 1k visits)
10 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Season 7
199 R$
VIP
149 R$
Double XP
119 R$
Increased Killer Chance
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome25,421 · 0.00% win
Winner! · progression6,433 · 0.00% win
Meet a Developer! · other1,937 · 0.00% win
The Cola Exploded! · other205 · 0.00% win
Penta-Brisk Island · other193 · 0.00% win
Machinery Warehouse · other174 · 0.00% win
Danger Zone · other170 · 0.00% win
Remote Isle · other161 · 0.00% win
Tribal Island · other159 · 0.00% win
Ethereal Wonderland · other158 · 0.00% win
Sunken Ruins · progression156 · 0.00% win
Manic Mine · other146 · 0.00% win
Voltage Overload · other141 · 0.00% win
Volcanic Research · other140 · 0.00% win
Winter Wasteland · other140 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8315 August 2026 — 83 % liked25 August 2026 — 83 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:1883no change
15 Aug 2026, 11:0483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

deathrun.fandom.com1 active editors · 1,328 edits
55 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.