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Tell Me! [2 Player Obby]

Tell Me! [2 Player Obby]

A Roblox experience owned by Kiwi Experiences.

ObbyENco-opblind navigationcommunication

Tell Me! [2 Player Obby] is an obby experience created on 2023-09-11. It currently has 37 players online, 73,011,625 lifetime visits, and 380,282 favorites. The game holds an 82% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

⚠️ This game is made for 2 players, to get the best experience play with a friend. ⚠️ Climb out of the pit where 1 of you is blind but can move and the other one can see but cannot move One must tell the other person what to do One must listen and do what the other player is saying ⛰️ Current maximum altitude: 600 M Game Developer: @sktvladimir535 Thumbnail and Icon: @SpawkleB Like, Favorite and Follow the game for more updates ❤️ We appreciate your support :) tags: 2 player obby, climbing, adventure, obstacle course, platformer, multiplayer obby

Last updated by the developer 16 Oct 2025, 15:11 UTC.

37
playing (measured 10 Aug 2026, 15:37 UTC)
73,011,625
lifetime visits
82%
liked (30,744 👍 / 6,656 👎)
380,553
favourites (5.2 per 1k visits)
11 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3722first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support Game
249 R$
Better Vision
199 R$
Unlimited Switches
169 R$
Custom Callouts
69 R$
[LIMITED] Pink Electric
49 R$
[LIMITED] Darkness Blindfold
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THANKS · other40,440,642 · 100.0% win
100 Meters · progression4,106,380 · 18.0% win
200 Meters · progression626,343 · 2.2% win
300 Meters · progression102,537 · 0.10% win
Found Rock · collection77,363 · 0.40% win
400 Meters · progression31,547 · 0.10% win
500 Meters · progression16,689 · 0.00% win
600 Meters · progression16,118 · 0.00% win
Found Grass · collection13,874 · 0.00% win
Found Cloud · collection1,472 · 0.00% win
Found Lava · collection1,220 · 0.00% win
Found Ice · collection935 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8223 August 2026 — 82 % liked2 September 2026 — 82 % liked12 September 2026 — 82 % liked22 September 2026 — 82 % liked2 October 2026 — 82 % liked12 October 2026 — 82 % liked22 October 2026 — 82 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:5382no change
12 Oct 2026, 13:5382no change
2 Oct 2026, 13:5282no change
22 Sept 2026, 13:5182no change
12 Sept 2026, 13:4882no change
2 Sept 2026, 13:4582no change
23 Aug 2026, 13:3682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.