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[UPD20+]Cam Conqueror👍

[UPD20+]Cam Conqueror👍

A Roblox experience owned by Faith or Fate.

Tower defenseENSkibidi ToiletTower DefenseWave Survival

Cam Conqueror👍 is a tower-defense experience created on September 12, 2023. It currently has 45 players and 72,835,581 lifetime visits. The game holds 1,644,055 favorites and maintains an 84% like percentage.

Description (written by the developer; not a statement by this register)

UPDATE 20+: New event summon and Wave mode challenge! New island areas and allies, fishing and treasure hunting, uncover hidden enemies, and conque! 👍Newly joined players will receive a limited-time lucky and drop rate acceleration effect! 🤝 PLAY WITH FRIENDS FOR A DROP BOOST! Join our Community for CODE and Support! ⚔️ Lead your squad of cameraman to defeat the enemy! 🥊 Get more powerful cameraman and super Titan Camera Man! 👍 The Titan's powerful support mode has been activated —— Summon Titans and transform into giants! 🎯 Take on challenging missions and conquer them! 💙 Experience better gameplay with our latest optimizations. Tags: Toilet, Defense, Pet, Titan, Cameraman, Speakerman, Zombie, Gun, Wave, TV, Skibidi, RPG

Last updated by the developer 1 Aug 2024, 04:02 UTC.

45
playing (measured 10 Aug 2026, 15:04 UTC)
72,835,581
lifetime visits
84%
liked (26,229 👍 / 4,910 👎)
1,647,389
favourites (22.6 per 1k visits)
12 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0443first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Luck (+100%)
999 R$
Super Luck (+100%)
399 R$
Summon X3
199 R$
Luck (+100%)
99 R$
Drop (+100%)
99 R$
Auto Summon
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The first Mythical Hero · collection771,271 · 6.2% win
The first Mythical Titan · collection477,343 · 4.0% win
The 3rd Mythical Hero · progression337,416 · 3.0% win
The 5th Mythical Hero · progression188,530 · 2.4% win
The 3rd Mythical Titan · collection122,222 · 0.40% win
The 10th Mythical Hero · collection41,116 · 1.0% win
The 15th Mythical Hero · collection9,341 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8423 August 2026 — 84 % liked2 September 2026 — 84 % liked12 September 2026 — 84 % liked22 September 2026 — 84 % liked2 October 2026 — 84 % liked12 October 2026 — 84 % liked22 October 2026 — 84 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:5384no change
12 Oct 2026, 13:5384no change
2 Oct 2026, 13:5284no change
22 Sept 2026, 13:5184no change
12 Sept 2026, 13:4884no change
2 Sept 2026, 13:4584no change
23 Aug 2026, 13:3684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.