Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
"Classic" Guts & Blackpowder: Fanmade Edition

"Classic" Guts & Blackpowder: Fanmade Edition

A Roblox experience owned by BORɪɴɢ Sundries.

ShooterENzombie survivalfangameFPS

"Classic" Guts & Blackpowder: Fanmade Edition is a shooter experience created on 2023-09-12. It depicts old versions of Guts & Blackpowder with fanmade content. The game has 1,336,487 lifetime visits, 6,228 favorites, and a 78% like percentage. Currently, 12 players are active. The experience remains in beta with planned updates for optimization and features.

Description (written by the developer; not a statement by this register)

"Classic" Guts & Blackpowder: Fanmade Edition is a game where it depicts on the old versions of Guts & Blackpowder (specifically v0.0.23), while having its own fanmade content, don't really expect everything to be accurate to the original game. Game is still in beta, implying gameplay will be crooked, so PLEASE expect that. Note that this game didn't steal any G&B assets. Server migration = Update Join in the server to keep up and aware with updates. Planned upcoming soon updates: -Better optimization -Adding more missing features -Different Maps/Versions Credits in the game! tags: zombies, zombie survival, zombie, FPS, survival game, survival, fangame, g&b fangame, g&b, gnb, guts & blackpowder, guts and blackpowder, napoleonic wars, classic guts & blackpowder, pve, shooter, muskets, classic g&b

Last updated by the developer 21 Jun 2026, 08:31 UTC.

12
playing (measured 11 Aug 2026, 07:33 UTC)
1,336,487
lifetime visits
78%
liked (1,884 👍 / 535 👎)
6,302
favourites (4.7 per 1k visits)
12 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:3311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

I dunno what to name this
3,200 R$
I am reaching out to you with a deep sense of
1,600 R$
I am reaching out to you with a deep sense of
800 R$
I humbly and earnestly beseech you, with the
400 R$
I humbly and earnestly beseech you to contemplate,
200 R$
I kindly request, with the utmost respect and
100 R$
Would you consider making a gracious contribution?
50 R$
Donate me.
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gamer · other343,913 · 72.1% win
Y'know what they say... · other52,689 · 13.1% win
Thank you for 1 MILLION! · other7,464 · 0.00% win
Old Yeller · other1,563 · 0.70% win
Take a break. · other1,097 · 3.0% win
Diehard · other574 · 0.30% win
Cold Front · other278 · 0.00% win
Pwned in the Outskirts · other130 · 0.00% win
A true black gun king. · collection123 · 0.00% win
"WE'RE GETTING OLD GUARD!" · other58 · 0.00% win
Diehard, took too literally. · other18 · 0.00% win
Are you serious? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:1778no change
14 Aug 2026, 13:1778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.