Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW] Skibid Toilet Factory Tycoon

[NEW] Skibid Toilet Factory Tycoon

A Roblox experience owned by memes studioz.

TycoonENskibidi toilettycoonmeme IP

[NEW] Skibid Toilet Factory Tycoon is a tycoon experience created on 2023-09-13. The game has accumulated 5,977,424 lifetime visits and 5,239 favorites. It maintains an 80% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

after a long day of fighting the cameraman, your toilets begin to lose. your entire toilet army falls to the hands of cameraman. you must build a new toilet empire and prove them wrong - 👍 LIKE THE GAME TO BRING BACK GMAN - JOIN THE GROUP FOR THE LATEST CODES. version 1 -removed kanye Inspired by badass experiences and joshua

Last updated by the developer 10 Dec 2023, 03:12 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
5,977,424
lifetime visits
80%
liked (1,900 👍 / 478 👎)
5,241
favourites (0.9 per 1k visits)
13 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
250 R$
SPEAKER WOMAN
199 R$
Faster Workers
150 R$
HIRE SPEED
150 R$
SPEAKERMAN
150 R$
TOP G
99 R$
Sprint
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

STARTED THE TOILET EMPIRE · other2,155,389 · 92.3% win
BEAT THE CAMERAMANS · progression49,778 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.