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인생 타워 (베타)

인생 타워 (베타)

A Roblox experience owned by fw의 게임.

ObbyKOtowerobbyjumping

Description (written by the developer; not a statement by this register)

태그: 무중력타워, 잼못타, 잼민이는못깨는타워, 내려가는타워, 스테이지타워, 지구타워, 마라탕타워, 초콜릿타워, 맞춤법타워, 도전장타워, 수학타워, 급식들은못깨는타워, 붕어빵타워, 급못타, 엄청어려운타워, 끝이없는타워, 회오리점프, 월홉, 좀비스테이지타워, 짱구타워, 아보카도타워, 파스텔타워, 흔한남매타워, 치킨타워, 녹차타워, 손떨리는타워, 컬러타워, 뉴진스타워, 스껄타워, 보라색타워, 아이스크림타워, 포켓몬타워, 코튼타워, 케이크타워, 엄청긴타워, 용암타워, 자연타워, 모든타워, 타워, 타워, 타워, 타워, 타워, 점프맵, obby, tower, stage

Last updated by the developer 19 Jun 2025, 10:54 UTC.

0
playing (measured 20 Aug 2026, 00:53 UTC)
593
lifetime visits
67%
liked (2 👍 / 1 👎)
4
favourites (6.7 per 1k visits)
13 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 00:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,500 R$
ADMIN Pass
450 R$
Donation
224 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

환영합니다 · welcome184 · 0.00% win
베타 플레이어 · welcome149 · 0.00% win
얼음 지역 · progression43 · 0.00% win
자연 지역 · other33 · 0.00% win
바다 지역 · progression31 · 0.00% win
화산 지역 · progression24 · 0.00% win
당신은 나무의 유물을 보았습니다. · secret20 · 0.00% win
당신은 빙하의 왕관을 보았습니다. · secret18 · 0.00% win
바다의 유물! · collection13 · 0.00% win
fw 개발자을 만났어! · other10 · 0.00% win
당신은 신이에요! · other10 · 0.00% win
kkb0107f5 개발자을 만났어! · other8 · 0.00% win
우주 지역 · progression4 · 0.00% win
제작자의 친구들 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.