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Stomping Legends [ALPHA πŸŽ‰]

Stomping Legends [ALPHA πŸŽ‰]

A Roblox experience owned by DoubleEye Games.

SimulatorENcombat simulatorpet collectiongym theme

Description (written by the developer; not a statement by this register)

Stomping Legends is a leg-based combat simulator where you can train your legs to become the strongest. - So uh become the thickes- I mean most built power leg user. - Kick players outta your domain (L + ratio) - Use your pets from pet summons to multiply your stats ofc (and for looks). - All pets are actually quite random and can range from memes to roblox to irl pets and fantasy pets, you get the gist. - And please join our community server to criticize the game and tell us about your ideas that have roughly a 70% chance of being added in. (Owners/devs discuss with you) - Nostalgic music from our "Gym" music radio :) "Genuine games with genuine content by genuine people" Updated Consistently with fresh content.

Last updated by the developer 1 Jun 2025, 21:36 UTC.

0
playing (measured 12 Aug 2026, 09:49 UTC)
455
lifetime visits
88%
liked (7 πŸ‘ / 1 πŸ‘Ž)
2
favourites (4.4 per 1k visits)
13 September 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

+50 Pet Equip
10,000 R$
VIP
715 R$
+5 Pet Equip
430 R$
x2 Strength
350 R$
x5 Pet Summons
300 R$
+3 Pet Equip
290 R$
x2 Leg Gems
200 R$
x3 Pet Summon
150 R$
Auto Summon
150 R$
Auto Train
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.