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Ride A Box Down A Slide!

Ride A Box Down A Slide!

A Roblox experience owned by Awesome Slide Games!.

RacingENslide physicsobstacle avoidancebox vehicle

Ride A Box Down A Slide! is a racing experience created on September 15, 2023. The game has accumulated 6,078,911 lifetime visits and 3,634 favorites. Currently, six players are active. The title holds a 53 percent like percentage. It features tags including unicycle, slide, and obby.

Description (written by the developer; not a statement by this register)

📦 Welcome to Ride A Box Down A Slide! Imagine you're in a super cool box-sled at the tippy-top of a giant hill. Ready? Okay, let's slide down for loads of fun! 🌟 Go down the hill, avoid rocks, and do cool tricks on ramps. Watch out for the obstacles! 🏆 Remember, you need to stay steady and fast to win! Can you make it down without any bumps and be the sliding champion? Tags: Unicycle, slide, fun, obby, hard, easy, ride, box, down a slide, obby but, impossible

Last updated by the developer 12 Jun 2026, 23:48 UTC.

6
playing (measured 11 Aug 2026, 00:20 UTC)
6,078,911
lifetime visits
53%
liked (785 👍 / 687 👎)
4,467
favourites (0.7 per 1k visits)
15 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:209first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher [OP]
799 R$
Laser Gun [OP]
799 R$
Magic Carpet!
399 R$
Flying Cloud!
399 R$
Fling Glove!
349 R$
Rocket Jetpack!
339 R$
INFINITE Jump Coil!
299 R$
Fusion Coil!
299 R$
Grapple Hook!
249 R$
Gravity Coil!
149 R$
Radio!
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,383,763 · 100.0% win
First Win! · progression1,557,934 · 73.0% win
5th win! · progression75,618 · 9.3% win
10 Wins! · progression13,709 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5314 August 2026 — 53 % liked24 August 2026 — 53 % liked3 September 2026 — 53 % liked13 September 2026 — 53 % liked23 September 2026 — 53 % liked3 October 2026 — 53 % liked13 October 2026 — 53 % liked23 October 2026 — 53 % liked2 November 2026 — 53 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 00:0653no change
23 Oct 2026, 00:0653no change
13 Oct 2026, 00:0553no change
3 Oct 2026, 00:0453no change
23 Sept 2026, 00:0353no change
13 Sept 2026, 00:0353no change
3 Sept 2026, 00:0253no change
24 Aug 2026, 00:0153no change
14 Aug 2026, 00:0153first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.