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Tao's Funeral Parlor [AFK]

Tao's Funeral Parlor [AFK]

A Roblox experience owned by Tao's Funeral Parlor.

RoleplayENroleplaysocialafk

Description (written by the developer; not a statement by this register)

Welcome to Tao's Funeral Parlor! [AFK] We offer funeral services and 100% coupons! Feel free to reach out to us! [About This Version] (This version is not the Main Game and is used for other purposes but only an entrance to teleport to the Main Game!) [New Update] - added story mode to the game! (expect there to be bug and glitches !) [How To Get A Funeral] (to request a funeral, all you have to do is message me or somehow contact me and i'll do it when i can as soon as possible!) (if you're on my friendlist then you can just message to me / if not then you can join my group and request on group walls!) (in case you want to request a funeral privately then add/accept : @TaoFuneralParlor in the group!) (you may add your dialogue for the funeral if you want to as long as it's appropriate!) [Notes] the game is made for sillies and not taken seriously!! mobile is not fully supported! [Keybinds] (F) to equip flashlight - mobile not supported hold (Ctrl) to run

Last updated by the developer 8 Jul 2024, 08:38 UTC.

0
playing (measured 12 Aug 2026, 12:02 UTC)
1,981
lifetime visits
100%
liked (20 👍 / 0 👎)
6
favourites (3.0 per 1k visits)
15 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Tao's Funeral Parlor! · welcome329 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.