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[📈TRADING!] Blow a Bubble!

[📈TRADING!] Blow a Bubble!

A Roblox experience owned by AshProductions.

TycoonENpet collectingtradingclicker

[📈TRADING!] Blow a Bubble! is a tycoon experience created on 2023-09-15. The game has accumulated 10,023,084 lifetime visits and holds 30,531 favorites. Currently, zero users are playing. The title maintains a 98% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

⭐ Welcome to blow a bubble! 🎁 Use code "trades!" and "2mvisits!" for rewards! Enjoy x2 Luck! UPDATE 3 🎉 - HUGE BLACK FRIDAY SALE (25% Off on Gamepasses)!! - 📈Trading! - 🌇 Quests! - 👊 PVP - 🥚 Limited Eggs - 🦁 Limited Pets 👆 Click to get bubbles! 🏪 Buy better bubbles! 🐶 Get pets! 🌎 Go to new worlds! 🏆 Climb the leaderboard! 📅 Massive update soon! 🤩 Join the group to get cool rewards in-game! 👍 Enjoying the game? Like it and favourite it! (it really helps) By ashproductions

Last updated by the developer 13 Dec 2024, 19:48 UTC.

0
playing (measured 10 Aug 2026, 14:45 UTC)
10,023,084
lifetime visits
98%
liked (62,211 👍 / 1,522 👎)
30,521
favourites (3.0 per 1k visits)
15 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Eggs
1,250 R$
Super Lucky
800 R$
VIP
400 R$
+3 Pets Equip
275 R$
x2 Coins
250 R$
Triple Eggs
250 R$
Lucky!
250 R$
x2 Bubbles
200 R$
+300 Storage
150 R$
Fast Hatch
50 R$
+50 Storage
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,615,629 · 100.0% win
Defeat Buff Noob! · progression783,601 · 0.00% win
Defeat Sand Skeleton! · progression200,170 · 0.00% win
Defeat Mecha! · progression23,022 · 0.00% win
Defeat Yeti! · progression5,862 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:2098no change
23 Aug 2026, 20:1998no change
13 Aug 2026, 20:1998first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.