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Neko Tycoon

Neko Tycoon

A Roblox experience owned by SXD Games.

TycoonENcat themeprogressioncode redemption

Neko Tycoon is a Roblox experience in the tycoon genre, created on September 16, 2023. The game has recorded 825,989 lifetime visits and 23,272 favorites. Currently, zero users are playing. The title maintains an 80 percent like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

Welcome to Neko Tycoon! - NEW CODE : "3KL" Next code at 5K Likes! I'm currently working on a new game, and all the revenue from this one will go toward funding that project. ❗THIS GAME OFFERS NOTHING “SUS”❗ Support future updates by liking the game 👍 ✨ Join our Roblox group to receive exclusive content✨ https://www.roblox.com/groups/33107586/Totally-Fun-Tycoon-Games All progress is saved automatically! 💾

Last updated by the developer 24 May 2026, 09:49 UTC.

0
playing (measured 11 Aug 2026, 11:15 UTC)
825,989
lifetime visits
80%
liked (3,406 👍 / 875 👎)
23,251
favourites (28.1 per 1k visits)
16 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test
6,984 R$
Double Money
599 R$
VIP
499 R$
Stronger Weapons
449 R$
Auto Collect Money
399 R$
RAINBOW DROPPER 🌈
359 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to BETA version of Neko Tycoon! · welcome420,076 · 57.1% win
First Rebrith! · progression113,990 · 0.00% win
First Kill · other62,451 · 0.00% win
Welcome to ALPHA version of Neko Tycoon! · welcome59,550 · 0.00% win
Duck #13 · collection7,137 · 0.00% win
Duck #1 · collection5,852 · 0.00% win
Duck #10 · collection4,404 · 0.00% win
5th Rebirth · progression3,996 · 0.00% win
Duck #4 · collection3,702 · 0.00% win
Duck #7 · collection3,402 · 0.00% win
Duck #3 · collection3,023 · 0.00% win
Duck #9 · other2,770 · 0.00% win
10 Kills · other2,363 · 0.00% win
Duck #11 · collection2,290 · 0.00% win
Duck #22,056 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0680no change
14 Aug 2026, 17:0580first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.