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[NEW] Weird Strict Chef

[NEW] Weird Strict Chef

A Roblox experience owned by Extreme Funs.

HorrorENhorrorcookingnightshift

[NEW] Weird Strict Chef is a horror experience created on 2023-09-16. The game has accumulated 6,193,475 lifetime visits and 25,866 favorites. It holds a 76% like percentage. Currently, zero users are playing. The description notes inspiration from Nightshift Experience and RCM Games, with tags including burger, chef, cooking, cookie, restaurant, horror, microwave, and kitchen.

Description (written by the developer; not a statement by this register)

After a series of unfortunate events, you decide to work the night shift at a restaurant. However, as you go about doing your duties you discover that something seems off about the place.... Inspired by the Nightshift Experience and RCM Games. tags: burger, chef ,cooking ,cookie, restaurant, horror, microwave, kitchen, experience, horror, tasks, adventure, likes, scary, private server

Last updated by the developer 26 Jun 2024, 22:08 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
6,193,475
lifetime visits
76%
liked (3,152 👍 / 978 👎)
25,847
favourites (4.2 per 1k visits)
16 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jumpscare Anyone
299 R$
Pistol
299 R$
Police (Cosmetic)
199 R$
Mini Pistol
150 R$
Pumpkin
75 R$
Sprint
50 R$
Energy Drink [SPEED]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pro Chef · other1,855,798 · 100.0% win
Saw Teddybear Being A Monster · secret1,405,612 · 100.0% win
Good Ending · progression904,389 · 100.0% win
Bad Ending · progression498,122 · 0.00% win
Secret Ending · secret3,762 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 2026 — 76 % liked2 September 2026 — 76 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:4976no change
13 Aug 2026, 23:4776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.