Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[UPD 3!πŸŽ‰] Button Simulator: Odyssey

[UPD 3!πŸŽ‰] Button Simulator: Odyssey

A Roblox experience owned by Pineapple Studioss.

SimulatorENincrementalclickersimulator

Description (written by the developer; not a statement by this register)

Update 3: -New gem shop -Gem shop boosts ticket chances and Rune chances -small improvements A simulator where stats multiply stats! New Updates Every Sunday! πŸ€‘ Farm Cash πŸ’Έ Buy Higher Multipliers ❌ Climb up on the leaderboards πŸ† Join The Group for FREE Boosts! ⬆ https://www.roblox.com/groups/33075378/Pineapple-Studioss#!/about Credits: @CringyPineappl - developer Inspired by other Button Simulator games

Last updated by the developer 7 Apr 2025, 17:25 UTC.

0
playing (measured 11 Aug 2026, 03:19 UTC)
41,349
lifetime visits
57%
liked (68 πŸ‘ / 51 πŸ‘Ž)
138
favourites (3.3 per 1k visits)
17 September 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

5x all stats
1,999 R$
2x all stats
449 R$
2x rune luck
149 R$
2X tickets
149 R$
2X money
149 R$
Double Speed!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rebirth For the First Time Β· progression12,833 Β· 0.00% win
Unlock the Caves portal! Β· progression599 Β· 0.00% win
Meet the Owner! Β· other53 Β· 0.00% win
Dedicated Β· other10 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.