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[ACS] ADAX

[ACS] ADAX

A Roblox experience owned by HazeStudios.

ShooterEShardpointprivate serversACS weapons

[ACS] ADAX is a shooter experience created on 2023-09-18. It has recorded 2,018,927 lifetime visits and 3,108 favorites. Currently, 18 players are active. The game holds an 81% like percentage. Private servers are free, and owners can activate Hardpoints using the !start command. The experience utilizes ACS weapons.

Description (written by the developer; not a statement by this register)

ADAX Los servidores privados son gratuitos y los propietarios pueden activar el Hardpoint con el comando !start. ¡Únete a nuestro servidor para enterarte de actualizaciones y participar en eventos! Este juego usa armas ACS.

Last updated by the developer 10 Aug 2026, 06:19 UTC.

18
playing (measured 10 Aug 2026, 23:46 UTC)
2,018,927
lifetime visits
81%
liked (1,406 👍 / 332 👎)
3,133
favourites (1.6 per 1k visits)
18 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:4610first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon Flare
380 R$
Eight Pack
350 R$
Amethyst Pack
350 R$
Obsidian Snow Pack
350 R$
Silver Reaper Pack
350 R$
Blue Blossom Pack
350 R$
Voidflame Pack
350 R$
VerdantWarth Pack
350 R$
Astral Pack
350 R$
Inferno Pack
295 R$
Nightfall Pack
295 R$
The Devil Pack
285 R$
Flame Pack
285 R$
Frozen Pack
250 R$
Sakura Pack
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Jugaste ADAX · welcome182,485 · 34.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3281no change
14 Aug 2026, 09:3181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.