The Ultimate Glitch Obby!
A Roblox experience owned by Full's Fan Group.
ObbyENglitch mechanicsdifficulty progressionparkour
Description (written by the developer; not a statement by this register)
👋 Welcome to The Ultimate Glitch Obby! In this game you have to go through different glitch stages that become more harder with each difficulty, GoodLuck! ✅ Your progress is saved automatically! 👍 Please like and favourite the game to support us! ☘️ If it's difficult for you to pass the stage, then you can buy skip stage or buy useful things in the store, if you don't have enough robux, you can skip the stage for free by joining a group or playing the game for 30 minutes! ⚡️ Press "R" to reset your character! 🔥 You dont need to rejoin after buying a gamepass or skip stage to get it! 📌 Tags(Ignore): Difficulty Chart Obby, dco, Obby, Easy, Hard, moho, DCO, Rage, Impossible Obby, Parkour, Wallhop, Glitch per, Moho's dco, moho, toh, jtoh, Fun, Mega, escape obby, lava jumps, no jumping, walking, Difficult, Challenging, Insane, Extreme, world, hard obby,glitch dco, glitch obby, nearly impossible
Last updated by the developer 1 Jul 2025, 20:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 10:49 | 66 | no change |
| 15 Aug 2026, 10:36 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.