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FNAF MOVIE KILLER RUNNING HEAD

FNAF MOVIE KILLER RUNNING HEAD

A Roblox experience owned by ForestlyGames.

ObbyENFNAF MovieObbyParkour

Description (written by the developer; not a statement by this register)

Try to Escape Running Head -- FNAF EDITION! Inspired by the Recent FNAF Movie! Have fun! 🛑🛑WARNING: THIS GAME WILL MAKE YOU RAGE QUIT!! YOU HAVE BEEN WARNED🛑🛑 ⭐👍 If we hit 500 likes we will add BOSS FIGHTS ⭐👍 WARNING: This obby starts off easy, but becomes extremely hard so if you don't like challenges don't play! 🛑🛑WARNING: THIS GAME WILL MAKE YOU RAGE QUIT!! YOU HAVE BEEN WARNED🛑🛑 Please like the game, it really makes us happy 🙂 FNAF FREDDY BONNIE CHICA FOXY FNAF 🛑🛑WARNING: THIS GAME WILL MAKE YOU RAGE QUIT!! YOU HAVE BEEN WARNED🛑🛑

Last updated by the developer 20 Mar 2026, 12:37 UTC.

0
playing (measured 11 Aug 2026, 03:04 UTC)
20,789
lifetime visits
88%
liked (186 👍 / 26 👎)
166
favourites (8.0 per 1k visits)
20 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Inf Coins
999 R$
Ultra VIP
649 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Unlocked Level 1 · progression16,985 · 0.00% win
Unlocked Level 2 · progression6,357 · 0.00% win
Unlocked Level 3 · progression1,962 · 0.00% win
Unlocked Level 4 · progression545 · 0.00% win
Unlocked Level 5 · progression174 · 0.00% win
Unlocked Level 6 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.