High Hike (2024)
A Roblox experience owned by Hike Development.
ObbyENObbyPuzzleMountain Climbing
High Hike (2024) is an Obby experience created on September 21, 2023. The game has accumulated 1,787,134 lifetime visits and holds 25,002 favorites. It maintains an 82% like percentage. Currently, zero users are playing. The experience allows players to climb a mountain using throwing cubes and puzzles. Player positions are saved upon leaving. Feedback is accepted via the associated group.
Description (written by the developer; not a statement by this register)
A simple Obby and Puzzle game where you climb a mountain with your own solution. Reach the top by using your throwing cubes and explore new heights! Anything goes when climbing the mountain so dont worry about breaking the game, thats the point Your position will be saved when leaving Feel free to send feedback through our group: https://www.roblox.com/groups/34049536/High-Hike-Development#!/about If you have lost data please ask for a restore through the server or the group (Server preferably) Make sure to enable notifications and follow our media to keep track with updates and the games development
Last updated by the developer 7 Jul 2026, 16:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:37 | 82 | no change |
| 14 Aug 2026, 10:36 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.