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Medieval Tycoon

Medieval Tycoon

A Roblox experience owned by Elathon Games.

TycoonENcastle buildingmedieval warfareresource management

Medieval Tycoon is a tycoon experience created on 2023-09-22. The game has accumulated 1,497,439 lifetime visits and 22,603 favorites. Currently, zero users are playing. The title holds a 57% like percentage. Its genre is classified as tycoon.

Description (written by the developer; not a statement by this register)

🏰 Medieval Tycoon 🏰 Welcome to the world of Medieval Tycoon! Here you can: 🛠️ Build your grand castle, piece by piece. ⚒️ Hire skilled blacksmiths to produce precious gold. ⚔️ Engage foes in epic battles with authentic medieval weaponry. 🤝 Explore, and expand your kingdom! 🛡️ Join our group for 1.3x Gold Boost! 👍 Like the game to support future updates! Tags - Tycoon, War, Medieval, Army, Horse, Battle, Shooter, Sword, Combat, Fighting, Castle, Sword

Last updated by the developer 25 Apr 2026, 09:05 UTC.

0
playing (measured 10 Aug 2026, 17:32 UTC)
1,497,439
lifetime visits
57%
liked (2,531 👍 / 1,929 👎)
22,583
favourites (15.1 per 1k visits)
22 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coins
179 R$
Super Spear
149 R$
Super Blacksmith
149 R$
Unicorn
129 R$
Auto Collect
99 R$
Extra Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 August 2026 — 57 % liked3 September 2026 — 57 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:3457no change
24 Aug 2026, 12:1757no change
14 Aug 2026, 12:1657first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.