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Anime Ball

Anime Ball

A Roblox experience owned by [B:S] Anime Ball.

MinigamesENanimeminigamepvp

Anime Ball is a minigames experience created on September 23, 2023. It has accumulated 117,773,819 lifetime visits and 725,158 favorites. The game currently has 107 players online and maintains a 92% like percentage. It supports multiplayer PvP and anime-themed abilities across PC, console, and mobile devices.

Description (written by the developer; not a statement by this register)

🎉 230,000 LIKES FOR A NEW FREE CODE! 🥇 Whether you're leaderboard-bound or casual, this game's got you covered. 🎮 Compatible on PC, Console, and Mobile Devices. 💹 JOIN THE GROUP AND LIKE THE GAME FOR 1000 YEN! 💫 CHECK OUT OUR SOCIAL LINKS FOR MORE UPDATES AND LEAKS! 🎮 CONTROLS: BLOCK - F/UI Button/Left Click ABILITY - E/UI Button/Right Click (Settings) SHIFTLOCK - Shift/UI button DASH - Q/UI Button Tags: minigame, multiplayer, pvp, anime abilities, dodgeball, blade, battle, sword, simulator, ball, death, classic

Last updated by the developer 3 Jul 2026, 18:19 UTC.

87
playing (measured 21 Aug 2026, 20:54 UTC)
117,830,219
lifetime visits
92%
liked (213,189 👍 / 18,831 👎)
725,064
favourites (6.2 per 1k visits)
23 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8710897.510 August 2026 — 108 players21 August 2026 — 87 players10 August 202621 August 2026
2 measurements spanning 11 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–111 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5487-21
10 Aug 2026, 14:17108first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Season Pass Rewards
1,599 R$
Season Pass 6
749 R$
Emote Bundle 3
499 R$
Emote Bundle 2
499 R$
Emote Bundle 1
399 R$
VIP
349 R$
Auto Open
299 R$
[SALE] Triple Open
299 R$
Instant Spin
299 R$
Custom Death Sound
229 R$
Cyber Booth
199 R$
Dual Wield
199 R$
Quick Roll (Auras)
149 R$
[SALE] Royal Booth
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing! · welcome16,229,541 · 0.00% win
Exotic ! · collection87,515 · 1.5% win
First step ! · welcome62,841 · 0.70% win
Certified Pro ! · other20,774 · 0.30% win
Millionaire ! · other4,164 · 0.00% win
Leaderboard Master ! · other363 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0692no change
23 Aug 2026, 13:0292no change
21 Aug 2026, 20:5492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.