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VoiceVerse(VC)🔊

VoiceVerse(VC)🔊

A Roblox experience owned by IanStudio.

Social & hangoutESvoice chatsocial hangoutbeta

Description (written by the developer; not a statement by this register)

✅Escritorio ✅Móvil ✅Tablet ❌Consola ❌VR 😈Lo que pasa en VoiceVerse se queda en VoiceVerse😈 🎭 ¡Descubre la emoción y dinamismo de nuestro juego! Conéctate globalmente, haz, amigos en cualquier lugar y sumérgete en conversaciones fascinantes. ¡Prepárate para charlar, reír y conectar como nunca antes! 🎭 😻 ¡Y para los amantes de las charlas amenas, ¡el arte del chisme está a tu disposición! 😻 🚨 ¡Te invitamos cordialmente a unirte a nuestro servidor de DC para compartir tus opiniones y contribuir en el desarrollo de esta experiencia! 🚨 📌 (Teniendo en cuenta que este juego se encuentra en su fase beta, valoramos mucho tus sugerencias 💡 y comentarios para su mejora.) 📌

Last updated by the developer 22 Apr 2026, 10:56 UTC.

0
playing (measured 12 Aug 2026, 18:23 UTC)
1,768
lifetime visits
83%
liked (15 👍 / 3 👎)
16
favourites (9.0 per 1k visits)
24 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

comandos
499 R$
MANITAA
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BIENVENIDOS · welcome646 · 0.00% win
★Owner★ · other187 · 0.00% win
obby:D · progression39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.