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🇰🇷 Korean Car Ferry Simulator⚓ [EN 🇵🇭]

🇰🇷 Korean Car Ferry Simulator⚓ [EN 🇵🇭]

A Roblox experience owned by 한국 차도선 맵[본점}.

SimulatorENvehicle simulationtycoonkorean culture

Description (written by the developer; not a statement by this register)

[Officially Support English for Philippines users 🇵🇭] Welcome to "Korean Car Ferry Simulator" 🌊⚓ Set in a stunning Archipelago, you can pilot high-quality ferries and transport vehicles across the ocean. ● 🚢 Realistic Ships: Modeled after real-life Korean car ferries with high-quality details. ● 🕹️ Interactive Controls: Control the ramp, interior lights, and etc ● 🧳 Transport Tycoon: Load cars, trucks, and passengers, and ferry them to different islands. -- [[ Control: ]] Turn on engine = Hold ' T ' Key Join the group for updates and leave a like! 👍

Last updated by the developer 19 Jun 2026, 11:38 UTC.

0
playing (measured 11 Aug 2026, 14:01 UTC)
57,918
lifetime visits
84%
liked (78 👍 / 15 👎)
276
favourites (4.8 per 1k visits)
24 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

유료 차도선 팀
105 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

848584.515 August 2026 — 85 % liked24 October 2026 — 84 % liked15 August 202624 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 22:0084-1
15 Aug 2026, 16:2285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.