Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[πŸ‘‘] Pet Clicker 2!

[πŸ‘‘] Pet Clicker 2!

A Roblox experience owned by SNAPWORKS.

Clicker & idleENpet collectionclicker mechanicadmin privileges

Description (written by the developer; not a statement by this register)

Click To Get pets and unlock worlds!🐢 Join The Admin Programme! LIKE this Game and Join the Group For a Chance to WIN a free ADMIN Gamepass!😱 Join The League! Any PLAYER to Get above 650T Clicks will be rewarded an AMAZING statue honouring Them!πŸ‘ŒπŸ˜Ž Bugs Are reported By Testers! So don’t worry!πŸ‘Ύ VIP BENEFITS:πŸ”± VIP commands! Fun to play with and test! ADMIN BENEFITS:βœ… Awesome Admin Commands, To troll And mess Around with Friends! [LEAKS] - New Area for VIP users..πŸ”± - Bug Fixes..πŸͺ³ - Teleport Home GUI..🏑 - New Gamepass?πŸ’° CREDS: Baconbeansbananas - Modeller/Gui Artist EpicDiamondAwesome - Bug Fixer/Scripter Clench - Scripter/Tester Coen - Icon Designer/Textures Jamnutellamarmite - Game Idea/Advertiser Woolpolps - Beta Tester

Last updated by the developer 1 Apr 2026, 21:47 UTC.

0
playing (measured 16 Aug 2026, 14:22 UTC)
1,185
lifetime visits
86%
liked (19 πŸ‘ / 3 πŸ‘Ž)
512
favourites (432.1 per 1k visits)
24 September 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin Commands
499 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret Room!0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.