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(discontinued??) Soul Ops: Last Reset

(discontinued??) Soul Ops: Last Reset

A Roblox experience owned by Multiversal Armageddon Group.

RacingENUndertaleBoss RushRPG

Description (written by the developer; not a statement by this register)

A game based off of many soul ops games which originated from: "Undertale Soul Ops". Credits: EUDOR5282: Scripter. Tangle_MangleBest: Scripter. And thanks to all the testers you can see in the group. Most recent update: New update part 1 This is a game where you use chars to kill bosses, gain currency, unlock new chars, and most importantly, have fun!

Last updated by the developer 18 Dec 2025, 00:02 UTC.

0
playing (measured 13 Aug 2026, 00:37 UTC)
6,455
lifetime visits
80%
liked (28 👍 / 7 👎)
40
favourites (6.2 per 1k visits)
25 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PRE ORDER!!! Alpha tale error404
150 R$
Suppressed Alpha Sans
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Heya! · welcome1,254 · 0.00% win
You Beat Pacifist Sans! · progression520 · 0.00% win
You Beat Bad Time Sans! · progression399 · 0.00% win
You Beat Fell Sans! · progression389 · 0.00% win
You Beat Outertale Sans! · progression326 · 0.00% win
... · progression83 · 0.00% win
Thank Mr Skeltal · secret44 · 0.00% win
Helper · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.