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KnockBlox [Alpha]

KnockBlox [Alpha]

A Roblox experience owned by Zenyth.

ShooterENdeathmatchaim trainercompetitive

Description (written by the developer; not a statement by this register)

[v0.0.11] + DeathMatch System if tie This Game is all about Aim! Try to get as many kills as possible in 10 minutes! There are a few skins and we will add more abilities and skins in the Future! To start a round you need 4 players in the lobby!

Last updated by the developer 19 Apr 2026, 17:51 UTC.

0
playing (measured 13 Aug 2026, 00:08 UTC)
1,495
lifetime visits
77%
liked (27 👍 / 8 👎)
16
favourites (10.7 per 1k visits)
25 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Knockblox! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.