Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape the Petshop! (FIRST PERSON OBBY)

Escape the Petshop! (FIRST PERSON OBBY)

A Roblox experience owned by Decent Obbies.

ObbyENfirst-personparkourpet shop

Escape the Petshop! (FIRST PERSON OBBY) is an obby experience created on 2023-09-25. It records 36,141,170 lifetime visits and 13,667 favorites. Currently, 219 users are playing. The title holds a 51% like percentage. The description notes optimization for first-person camera views and mentions a leaderboard badge for achieving first place.

Description (written by the developer; not a statement by this register)

Welcome to the most EVIL petshop in the entire WORLD!!!!! Can you escape and make it to freedom? (This game is optimized for first person camera view but if you want the regular view you can enable it in the start screen) Race your friends and challenge yourself to get 1st place on the leaderboard, if you succeed, you'll gain an exclusive badge! Thank you so much for playing! It really means a lot :)

Last updated by the developer 10 Dec 2024, 03:26 UTC.

99
playing (measured 24 Aug 2026, 02:50 UTC)
36,360,676
lifetime visits
51%
liked (1,975 👍 / 1,902 👎)
14,131
favourites (0.4 per 1k visits)
25 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9925517710 August 2026 — 244 players21 August 2026 — 161 players21 August 2026 — 137 players21 August 2026 — 117 players21 August 2026 — 153 players22 August 2026 — 136 players22 August 2026 — 135 players22 August 2026 — 146 players22 August 2026 — 147 players22 August 2026 — 122 players22 August 2026 — 100 players22 August 2026 — 124 players22 August 2026 — 126 players22 August 2026 — 159 players22 August 2026 — 160 players22 August 2026 — 184 players22 August 2026 — 193 players22 August 2026 — 255 players22 August 2026 — 231 players22 August 2026 — 248 players22 August 2026 — 236 players22 August 2026 — 195 players22 August 2026 — 213 players22 August 2026 — 201 players22 August 2026 — 198 players22 August 2026 — 189 players22 August 2026 — 140 players22 August 2026 — 141 players22 August 2026 — 125 players23 August 2026 — 125 players23 August 2026 — 103 players23 August 2026 — 120 players23 August 2026 — 116 players23 August 2026 — 117 players23 August 2026 — 100 players23 August 2026 — 128 players23 August 2026 — 140 players23 August 2026 — 164 players23 August 2026 — 178 players23 August 2026 — 172 players23 August 2026 — 209 players23 August 2026 — 208 players23 August 2026 — 254 players23 August 2026 — 224 players23 August 2026 — 255 players23 August 2026 — 233 players23 August 2026 — 228 players23 August 2026 — 215 players23 August 2026 — 199 players23 August 2026 — 193 players23 August 2026 — 210 players23 August 2026 — 139 players23 August 2026 — 123 players24 August 2026 — 141 players24 August 2026 — 124 players24 August 2026 — 99 players10 August 202624 August 2026
56 measurements spanning 14 days, net -145. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–278 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 56
Measured (UTC)PlayersChange
24 Aug 2026, 02:5099-25
24 Aug 2026, 01:50124-17
24 Aug 2026, 00:50141+18
23 Aug 2026, 23:50123-16
23 Aug 2026, 22:50139-71
23 Aug 2026, 21:50210+17
23 Aug 2026, 20:50193-6
23 Aug 2026, 19:50199-16
23 Aug 2026, 18:50215-13
23 Aug 2026, 17:50228-5
23 Aug 2026, 16:50233-22
23 Aug 2026, 15:50255+31
23 Aug 2026, 14:50224-30
23 Aug 2026, 13:50254+46
23 Aug 2026, 12:50208-1
23 Aug 2026, 11:50209+37
23 Aug 2026, 10:50172-6
23 Aug 2026, 09:50178+14
23 Aug 2026, 08:50164+24
23 Aug 2026, 07:50140first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA BUNDLE
1,249 R$
MORPHS PASS
499 R$
HELICOPTER
499 R$
FART CANNON
449 R$
JETPACK
399 R$
TELEKINESIS
349 R$
GOD COIL
349 R$
PORTA PRISON
299 R$
FUSION COIL
299 R$
CAR
299 R$
POGO STICK
249 R$
FREEZE BLASTER
199 R$
JUMP COIL
199 R$
SPEED COIL
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NORMAL MODE · other1,956,445 · 22.4% win
TOP TIME - NORMAL MODE · progression211,620 · 1.9% win
HARD MODE · progression113,744 · 1.6% win
TOP TIME - HARD MODE · progression61,912 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5121 August 2026 — 51 % liked21 August 2026 — 51 % liked21 August 2026 — 51 % liked21 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked22 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked23 August 2026 — 51 % liked24 August 2026 — 51 % liked24 August 2026 — 51 % liked24 August 2026 — 51 % liked21 August 202624 August 2026
55 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 55
Measured (UTC)% likedChange
24 Aug 2026, 02:5051no change
24 Aug 2026, 01:5051no change
24 Aug 2026, 00:5051no change
23 Aug 2026, 23:5051no change
23 Aug 2026, 22:5051no change
23 Aug 2026, 21:5051no change
23 Aug 2026, 20:5051no change
23 Aug 2026, 19:5051no change
23 Aug 2026, 18:5051no change
23 Aug 2026, 17:5051no change
23 Aug 2026, 16:5051no change
23 Aug 2026, 15:5051no change
23 Aug 2026, 14:5051no change
23 Aug 2026, 13:5051no change
23 Aug 2026, 12:5051no change
23 Aug 2026, 11:5051no change
23 Aug 2026, 10:5051no change
23 Aug 2026, 09:5051no change
23 Aug 2026, 08:5051no change
23 Aug 2026, 07:5051first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.