Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Ember Games

The Ember Games

A Roblox experience owned by Untethered Games.

SurvivalENsurvivalbattle royalehunger games

The Ember Games is a survival experience created on September 26, 2023. It has accumulated 8,053,597 lifetime visits and 60,433 favorites. Currently, six users are playing. The experience holds an 80% like percentage. It draws inspiration from The Hunger Games trilogy. Competitors participate in a free-for-all survival format.

Description (written by the developer; not a statement by this register)

🔥 Welcome to The Ember Games, where 24 competitors from 12 divisions are annually harvested to partake in a blazing free-for-all survival spectacle. Among the sparks and embers, only one will emerge as the rightful champion! Heavily inspired from The Hunger Games trilogy by Suzanne Collins. Changelog: https://devforum.roblox.com/t/1882925 Programmer & UI Design: Untethered Builders: ADuckWithAVoice & Bran Old maps/revamps by iBrandonDaniel

Last updated by the developer 5 Aug 2026, 02:36 UTC.

6
playing (measured 10 Aug 2026, 19:47 UTC)
8,053,597
lifetime visits
80%
liked (8,893 👍 / 2,178 👎)
60,551
favourites (7.5 per 1k visits)
26 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:4722first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Chat Color
499 R$
x2 Points
300 R$
BANG! Toy Gun
10 R$
Bonus Water
10 R$
Bonus Bread
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,605,632 · 66.3% win
Nostalgic · other488,640 · 16.3% win
First Blood · other354,674 · 8.8% win
Easy Obby · progression302,385 · 21.5% win
Getting Started · welcome287,991 · 10.9% win
A Champion · progression89,137 · 3.3% win
Feast · other73,136 · 8.2% win
Medium Obby · progression61,683 · 1.5% win
Good Spending · other52,470 · 1.2% win
Blood on the Hands · other50,300 · 1.5% win
Division 1 Champion · progression33,040 · 2.4% win
Division 2 Champion · progression30,915 · 0.60% win
Luxury Money · other28,286 · 0.00% win
Division 3 Champion · progression27,792 · 2.1% win
Division 4 Champion · progression23,028 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked12 October 2026 — 80 % liked22 October 2026 — 80 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:0080no change
12 Oct 2026, 21:5380no change
2 Oct 2026, 21:5380no change
22 Sept 2026, 21:5280no change
12 Sept 2026, 21:5180no change
2 Sept 2026, 21:5080no change
23 Aug 2026, 21:4980no change
13 Aug 2026, 21:4980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.