1% Win Candy Blossom
A Roblox experience owned by CashCow Studio's.
ObbyENobstacle coursecandy themedonation game
1% Win Candy Blossom is an obby experience created on September 27, 2023. The game has recorded 6,824,909 lifetime visits and 863,454 favorites. Currently, zero players are active. The title holds a 25% like percentage. It features 75 stages and offers premium benefits such as double speed.
Description (written by the developer; not a statement by this register)
🤪Welcome to Win Obby🤑 Can you win? Try to beat the 75 easy stages! 🤩 Remember to like the game, players are forgetting! 🌟 Premium Benefits: 2x Speed! 🤝 Play with friends or compete with others to see who can make it to the end! (fundraiser) This is to raise robux it doesnt give any Robux like pls donate 🤯 ~Disclaimer; due to Roblox's TOS, Playing this game does not guarantee any prize. This is a donation game and donate game where players can donate to others RBX, Money, Obbi , Jump, Jumping, Color, Colourful, Colour, Robox, RTHRO, Course, Long, Easy, Popular, Fun, Funny, Mega, 1%, 100%, 99%, Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Cotton, Cotton Obby, Obstacle Course, Rainbow, Colorful, Cotton Candy, Cotton Candy Obby, Platformer Obby, Impossible, Squid Game, Survival, Escape, Run, Challenge, Troll Game, Minigames, Chill, Adventure, Platformer and candy blossom
Last updated by the developer 3 Aug 2025, 15:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:06 | 25 | no change |
| 23 Aug 2026, 23:04 | 25 | no change |
| 13 Aug 2026, 23:04 | 25 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.