[NEW] Apollo Bay, Victoria
A Roblox experience owned by Apollo Bay.
RoleplayENAustralian RoleplayEmergency ServicesOpen Economy
Description (written by the developer; not a statement by this register)
Welcome to the ultimate realistic Australian roleplay, set in a breathtaking, 1:1 recreation of Apollo Bay. 🚨 Suit up with the Victorian Fire Authority, protect the streets with Victoria Police, or save lives with Ambulance Victoria to handle high-stakes emergencies across the region. 📈 Build your fortune with an immersive economy. Work legal jobs or illegal jobs, head out for deep-sea fishing, or carve your own path in the bustling town. 💰 Risk it all with high-speed pursuits, tactical robberies, and coordinated crew operations. V4.0 | OPEN BETA © Apollo Bay 2026
Last updated by the developer 6 Aug 2026, 10:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 13:39 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 14:49 | 74 | +1 |
| 17 Aug 2026, 14:46 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.