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Scary Shawarma  Anomaly Tycoon 2 Player

Scary Shawarma Anomaly Tycoon 2 Player

A Roblox experience owned by Ugc Random Maker!.

TycoonENtycoon2 playerspider-man

Description (written by the developer; not a statement by this register)

👍 Like & Join the Group for FREE Auto-Claim & $5K Cash! 🚀 Pocoyo Tycoon 2 Player Unleash your inner hero: master web-slinging, unlock mystery powers, and suit up in epic gear! 💥🦸‍♂️ 🏗️ Build Your Empire Buy droppers, upgrade your base, and unlock powerful Spider Suits & Weapons. ⚔️ Defend & Dominate Battle rivals, protect your tycoon, and rule the city—alone or with a team! 👊⚡ Code: "Release "EzUpdated" "Oscar" "PaldoBoys" 🎁 Secret Rewards Await! Premium players enjoy +2 speed boosts. ⭐ 💬 Tags: Shawarma ANOMALY

Last updated by the developer 29 Dec 2025, 15:57 UTC.

0
playing (measured 15 Aug 2026, 01:33 UTC)
476,180
lifetime visits
28%
liked (86 👍 / 224 👎)
17,749
favourites (37.3 per 1k visits)
27 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 01:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite cash
5,000 R$
x2 CASH
499 R$
All gear!
399 R$
Golden upgrader 2
399 R$
Auto Collect
299 R$
Golden Upgrader
229 R$
VIP
200 R$
Golden dropper
149 R$
Fireball pack
129 R$
LaserEyes
119 R$
SlimeGun
109 R$
ThorHammer
89 R$
GrappleHook
59 R$
RainbowPeriastron
59 R$
BBGun
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome135,329 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.