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FUDZ Roleplay World

FUDZ Roleplay World

A Roblox experience owned by Fudz fans.

RoleplayENfan groupsocial hangoutcharacter roleplay

FUDZ Roleplay World is a roleplay experience created on December 22, 2017. The game has accumulated 2,950,251 lifetime visits and 47,741 favorites. It maintains an 87% like percentage. Currently, zero users are playing. The description notes that fan group members receive free items.

Description (written by the developer; not a statement by this register)

-Fan Group members get free items enjoy, hang out and roleplay as my characters :D

Last updated by the developer 12 Jan 2025, 13:49 UTC.

0
playing (measured 10 Aug 2026, 15:31 UTC)
2,950,251
lifetime visits
87%
liked (8,091 👍 / 1,233 👎)
47,738
favourites (16.2 per 1k visits)
22 December 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BaconFlakes · other382,808 · 0.00% win
Beep Beep · other166,489 · 0.00% win
??? · other43,495 · 0.00% win
Zombie · other41,240 · 0.00% win
Super Hot Bacon Flakes · other20,303 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0587no change
14 Aug 2026, 06:0287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.