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Tank Race

Tank Race

A Roblox experience owned by xFrozen Sports.

SimulatorENclickerracesimulator

Tank Race is a simulator experience created on September 27, 2023. The game has accumulated 6,007,493 lifetime visits and holds 8,116 favorites. It maintains a 97% like percentage. Currently, zero players are active. The title features tags including race, parkour, and pets.

Description (written by the developer; not a statement by this register)

Welcome to the Fast Race! Reach the finish line under 2 minutes and earn wins! New Updates At Saturdays! 💡 How To Play: - Click to go even faster 💥 - More Wins give more speed 🏆 - Finish More Races for more speed 💨 - Reach the END of the levels 🏁 - Get in the Top 50 Leaderboards 🌍 PREMIUM PLAYERS GET +20% WINS & +10% ACCELRATION Tags: Colorful, Super, Speed, Fun, Purple, Parkour, Race, Run, Victory, Win, Faster, Platformer, Clicker , Simulator , Pets , Ice Cream , Smurf Cat , Cat , Tank

Last updated by the developer 21 Nov 2024, 21:52 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
6,007,493
lifetime visits
97%
liked (18,057 👍 / 632 👎)
8,116
favourites (1.4 per 1k visits)
27 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100% Shiny Chance
1,299 R$
MVP
850 R$
PRO
600 R$
+5 Pet Slots
500 R$
+4 Pet Slots
450 R$
x3 Wins
365 R$
x2 Potion
349 R$
x3 Acceleration
285 R$
+2 Pet Slots
250 R$
VIP
250 R$
x2 Wins
250 R$
x2 Acceleration
200 R$
x3 Shiny Chance
155 R$
x2 Clicks
135 R$
x2 Shiny Chance
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,789,283 · 0.00% win
Obatined OP Space Egg · collection829,753 · 0.00% win
Obatined OP Event Egg · collection609,035 · 0.00% win
Obtained OP Pet Pack · collection226,497 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:0797no change
14 Aug 2026, 00:0697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.