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🌀Club Spiral🌀

🌀Club Spiral🌀

A Roblox experience owned by The Spiral Collective.

Music & rhythmENmusicsociallights

Description (written by the developer; not a statement by this register)

Club Spiral is a living dance club built around music, motion, and player feedback. We ship updates often, tweak fast, and change things when players speak up. If you’ve ever wanted a dance game that actually listens, you’ve found it. 🎧 Immersive lights & curated beats 🤝 Chill, inclusive, drama-free crowd 🎛 Control panels are partially live, with more coming soon (Tools menu) 🎶 Advanced music player with queues and custom audio support ⚠️ Photosensitivity Notice This experience includes flashing lights and visual effects. Enable Hide Neons in the System Menu (gear icon) for a more comfortable experience. Use the in-game Report Tool for safety issues or feedback.

Last updated by the developer 16 Jul 2026, 01:19 UTC.

0
playing (measured 11 Aug 2026, 01:19 UTC)
420,516
lifetime visits
81%
liked (1,021 👍 / 241 👎)
2,698
favourites (6.4 per 1k visits)
27 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Effects Weapons 1-6
300 R$
Candy Cane
300 R$
2 x Money and Levels
250 R$
DJ Pass
150 R$
Galaxy Heart Slycer
100 R$
Galaxy Heart Axe
100 R$
Galaxy Heart staff
100 R$
Staff of the Neptune
100 R$
Energy Drink
99 R$
Spiral VIP
50 R$
Customization Gamepass
50 R$
3x Minutes & Cash
50 R$
Skip Unlimited Songs
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Spiral ! · welcome85,128 · 100.0% win
You met Simpatico from Club Spiral ! · social3,126 · 0.00% win
You’ve met Storm from Club Spiral! · progression2,895 · 0.00% win
You’ve met Nornie from Club Spiral! · welcome1,966 · 0.00% win
You’ve met Cookie from Club Spiral! · social694 · 0.00% win
You’ve met Dj Tee from Club Spiral! · welcome433 · 0.00% win
You found a secret badge! · secret153 · 0.00% win
Club Spiral Meteor Shower Survivor · other133 · 0.00% win
You found a secret badge! · secret69 · 0.00% win
You found a secret badge! · secret67 · 0.00% win
You found a secret badge! · secret63 · 0.00% win
You found a secret badge! · secret52 · 0.00% win
You found a secret badge! · secret44 · 0.00% win
Duckys Badge · other0 · 0.00% win
You survived a METEOR STRIKE at Club Spiral !!!! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked14 September 2026 — 81 % liked14 October 2026 — 81 % liked14 August 202614 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 02:1681no change
14 Sept 2026, 00:3681no change
14 Aug 2026, 22:3181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.