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peek - simon

peek - simon

A Roblox experience owned by robloxpeek.

MinigamesENcompetitive eventsprizesprivate server

Description (written by the developer; not a statement by this register)

competitive events for prizes! 🤑🤑🤑 requires an event host to be able to play (announced via a blue app server) ⚠️ if you randomly find this game then join the communications server on the group to play robl0xpeek - building x2ware/vfluxs - scripting private server owners get admin commands and the map loading panel (you dont get the panels for hosting type race, timebomb, colors, etc)

Last updated by the developer 21 Nov 2025, 14:54 UTC.

0
playing (measured 11 Aug 2026, 03:47 UTC)
62,724
lifetime visits
48%
liked (240 👍 / 261 👎)
315
favourites (5.0 per 1k visits)
28 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1/2 of 65,000 a/t
58,429 R$
35k a/t
50,000 R$
33,000
47,142 R$
12k a/t
17,143 R$
2500
2,500 R$
120
120 R$
teddy
40 R$
fake sword
40 R$
verity
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome35,536 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

484948.515 August 2026 — 49 % liked4 September 2026 — 49 % liked14 September 2026 — 49 % liked24 September 2026 — 49 % liked4 October 2026 — 49 % liked14 October 2026 — 48 % liked24 October 2026 — 48 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 21:0548no change
14 Oct 2026, 21:0348-1
4 Oct 2026, 21:0249no change
24 Sept 2026, 21:0149no change
14 Sept 2026, 17:2049no change
4 Sept 2026, 17:1949no change
15 Aug 2026, 15:3649first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.