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👊Punch Hole Simulator

👊Punch Hole Simulator

A Roblox experience owned by W Studios - Punch.

SimulatorENclickerpet collectionsimulator

Punch Hole Simulator is a simulator experience created on 2023-09-28. It has recorded 13,247,639 lifetime visits and 55,122 favorites. The title maintains a 98% like percentage. Currently, zero users are playing. The game features mechanics such as training punches, unlocking worlds, and obtaining pets. Premium users receive a 10% luck boost. The experience draws inspiration from Strongest Punch Simulator.

Description (written by the developer; not a statement by this register)

🥊Welcome to Punch Hole Simulator!🥊 Use codes "likes80k" and "update8" for boosts! Next like code at 85k likes! 🔥 Train your Punch! 🏆 PUNCH THE WORLD to find TREASURE! 🌀 Unlock new worlds! ⚔️ Become the strongest Puncher out there! 🥊UPDATE 10🥊 - MEGA ENCHANTS - GIANT PETS - NEW X8 EGG OPEN - X3 ALL EVENT! - Bugfixes PREMIUM USERS GET 10% MORE LUCK Lagging? Make a FREE VIP SERVER! Inspired by Strongest Punch Simulator

Last updated by the developer 12 Jan 2026, 18:46 UTC.

0
playing (measured 10 Aug 2026, 14:32 UTC)
13,247,639
lifetime visits
98%
liked (123,590 👍 / 3,132 👎)
55,110
favourites (4.2 per 1k visits)
28 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x8 Eggs
999 R$
Ultra Lucky
799 R$
x2 Fuse XP
399 R$
Triple Open
399 R$
Super Lucky
349 R$
Triple Case Open
299 R$
Fast Case Open
249 R$
Fast Enchant
249 R$
Hoverboard
249 R$
Fast Punch
249 R$
x2 Coins
179 R$
VIP
139 R$
Fast Open
119 R$
x2 Punch
111 R$
Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome6,387,493 · 50.0% win
World 2! · progression2,773,423 · 50.0% win
First Huge! · welcome1,303,330 · 0.00% win
First Mythic! · collection952,904 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3498no change
13 Aug 2026, 18:3498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.