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Fan's Punch Battles

Fan's Punch Battles

A Roblox experience owned by Fan's Punch Battles.

Fighting & PvPENpunching combatidle progressionslap battles inspired

Fan's Punch Battles is a fighting-pvp Roblox experience created on 2023-09-29. The game records 1,047,327 lifetime visits and 2,508 favorites. Current player count is zero. The experience maintains a 50% like percentage. It functions as a punching simulation where users increase punch strength through repetition, featuring both passive and active abilities.

Description (written by the developer; not a statement by this register)

[ The game is in BETA. ] Welcome to Fan's Punch Battles, a punching game. You get stronger punches the more you punch. Some are passive, which just activate on a punch, and some are Active, which have a special ability that may help you. (MOBILE USERS HAVE AN BUTTON) GROWS OFFLINE Thanks to HF and Lemonade for providing the game with arts! Join the group: https://www.roblox.com/groups/16865714/Fans-Punch-Battles#! Inspired by: Slap Battles Noob's Punch Battles Slap Battles: Extension and more! They also gave some punch ideas! Aswell for calculator the phases! If you want your audio taken down from the game, please contact us via social links.

Last updated by the developer 31 Jul 2026, 22:49 UTC.

0
playing (measured 10 Aug 2026, 21:31 UTC)
1,047,327
lifetime visits
50%
liked (1,165 👍 / 1,172 👎)
2,507
favourites (2.4 per 1k visits)
29 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1,500 R$
[ VOID ]
400 R$
3x Punches
180 R$
Spectator
79 R$
2x Punches
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oopsies! · other9,634 · 0.00% win
Sudden Changes · other7,044 · 0.00% win
Shiny! · collection4,772 · 0.00% win
Energy User · other4,101 · 0.00% win
FORBIDDEN USE · other3,079 · 0.00% win
The Peak of Calculator. · other2,230 · 0.00% win
The Peak of the Mountain. · progression1,567 · 0.00% win
A wonderful mix. · other1,509 · 0.00% win
Bomb Killer · other809 · 0.00% win
rainbow fun mega clacecrator obyy · other780 · 0.00% win
Felt like a breeze... · other751 · 0.00% win
the reflection of 87 · other420 · 0.00% win
Wild West · other358 · 0.00% win
Over the clock. · other255 · 0.00% win
The Ground's Trembling... · progression166 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5014 August 2026 — 50 % liked24 August 2026 — 50 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:1550no change
14 Aug 2026, 15:0850first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.