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(New) ⛏️MinerShaft💎

A Roblox experience owned by Craft Devs.

Sandbox & buildingENminingcraftingsandbox

Description (written by the developer; not a statement by this register)

⛏️ Welcome to MinerShaft! A game with building, mining and crafting. ⛏️ ⚠️ This game is not approved or associated with Mojang. ⚠️ 💎Join my group for special chat tag and also a free kit of items (:kit group)💎 - https://www.roblox.com/groups/33177949/Craft-Devs#!/about 💾Your items save, no matter what server.💾 📙Features📙 -Working Armor -Saving -Biomes -Caves -Lots more! 🏷️Tags🏷️ minershaft minershaft Craft-Blox Craft-Bloxs Sandbox OP Cheat Minecraft [OP] MC minerscraft minerscrafter mineverse craftverse admin tycoon bloxcraft майнкрафт obby roblox minersworld blockcraft minersverse roblox build rtx mineblox craft blox rocraft pixelblox smp minercave minecave miners cave block

Last updated by the developer 9 Jun 2024, 18:51 UTC.

0
playing (measured 11 Aug 2026, 22:02 UTC)
212,261
lifetime visits
65%
liked (48 👍 / 26 👎)
181
favourites (0.9 per 1k visits)
30 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

commission
5,715 R$
[OP] Emerald Apples
1,200 R$
Diamond Apples
750 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome121,145 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.515 August 2026 — 64 % liked14 October 2026 — 65 % liked15 August 202614 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 08:3065+1
15 Aug 2026, 03:5364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.