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[SMURF CAT] Meme Clicker Simulator!

[SMURF CAT] Meme Clicker Simulator!

A Roblox experience owned by Yuh Games.

SimulatorENclickersimulatorpets

Description (written by the developer; not a statement by this register)

Welcome to Meme Clicker! 🔥 HUGE UPDATE COMING VERY SOON Found a glitch? Report it in our Yuh Games group wall How To play : 🖱️ Click your way to the top of the leaderboards! 💰 Upgrade your stats to become more powerful! 🏝️ Unlock awesome islands using rebirths! 🐾 Unlock OP PETS with gems! 🏆 Compete with other players in PVP! 💥 Raise your combo to achieve more clicks! 😡 Enter BEAST MODE every 2 min with INSANE stats This game includes clicking, tapping, simulator, madness mania, and more! Join Yuh Games for amazing perks!🤑

Last updated by the developer 24 Jul 2024, 22:44 UTC.

0
playing (measured 12 Aug 2026, 05:07 UTC)
3,866
lifetime visits
95%
liked (38 👍 / 2 👎)
28
favourites (7.2 per 1k visits)
30 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hell Guardian [Exclusive Egg]
1,499 R$
Toxic Defender [Exclusive Pet Egg]
799 R$
SUPER LUCK
499 R$
+3 Equip
349 R$
Gem Guardian [Exclusive Egg Pet]
299 R$
+2 Adventure Pets
299 R$
Fast Hatch
299 R$
+250 Storage
299 R$
X2 EXP
249 R$
VIP
249 R$
+2 Equip
249 R$
X2 LUCK
199 R$
+125 Storage
199 R$
Auto Rebirth
149 R$
+50 Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Game! · welcome1,283 · 0.00% win
Met A Dev! · other285 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.