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become a pro gamer to prove mom wrong!🎮

become a pro gamer to prove mom wrong!🎮

A Roblox experience owned by trash games lol.

SimulatorENsimulationcareer progressiongaming tournament

become a pro gamer to prove mom wrong!🎮 is a simulator experience created on 2023-10-01. The game has recorded 806,971 lifetime visits and 3,940 favorites. Current player count is 0. The title holds a 51% like percentage. Players engage in tournament gameplay to earn virtual currency and upgrade setups.

Description (written by the developer; not a statement by this register)

🤜 Your mom kicked you out of the house for playing games too much and says games are not a real job. 🏠 You need to be able to pay rent so you play gaming tournaments 👨‍💼 You can hire your friends, and upgrade your gaming setup. 💰 Once you've earned 10 million dollars you can pay all of your debt and prove you're mom wrong! TIPS: 💰 To earn money you can win competitions by going to the computer and clicking play competition. 🤦‍♂️ If your friends are distracted you need to undistract them or they wont give you money! 📈 Better internet is the best upgrade!

Last updated by the developer 6 Jan 2024, 16:49 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
806,971
lifetime visits
51%
liked (539 👍 / 509 👎)
3,939
favourites (4.9 per 1k visits)
1 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nasa Wifi (Rounds end Really fast)
399 R$
MrBeast Competition (2x Cash)
299 R$
Gaming Pc (always win tournaments)
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Paid Your Debt! · other1,292 · 0.00% win
Musk Melon Networth · other75 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5114 August 2026 — 51 % liked13 September 2026 — 51 % liked13 October 2026 — 51 % liked14 August 202613 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 20:1951no change
13 Sept 2026, 19:3051no change
14 Aug 2026, 17:1651first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.