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Trick or Treat

Trick or Treat

A Roblox experience owned by spooky october real.

OtherENHalloweenSeasonalUnknown

Trick or Treat is an other genre Roblox experience created on 2023-10-01. It has accumulated 631,510 lifetime visits and 5,716 favorites. The experience holds a 64% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Thanks for Playing! Developed by @Valkenheim, @Rockerite, and @Rainbo1239 Skeleton Asset by @ Scylen & RosariaDev https://www.roblox.com/bundles/2199/

Last updated by the developer 28 Jul 2026, 14:35 UTC.

0
playing (measured 10 Aug 2026, 21:38 UTC)
631,510
lifetime visits
64%
liked (1,745 👍 / 992 👎)
5,712
favourites (9.0 per 1k visits)
1 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome183,319 · 100.0% win
Johnny Boy · other60,425 · 0.00% win
He was number one! · progression32,112 · 0.00% win
Spin The Wheel! · other7,194 · 100.0% win
The Chill Spot · other4,760 · 0.00% win
Escape Death · progression2,100 · 0.00% win
Rock Eater · other816 · 0.00% win
Supernatural · other303 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:2164no change
14 Aug 2026, 19:1664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.