PLS ACTIVE π
A Roblox experience owned by 13 years kids group.
Social & hangoutENPLS DONATE clonestand claimingsocial simulation
Description (written by the developer; not a statement by this register)
π PLS ACTIVE is a game where you can claim stands and make it say anything you want! You can donate or make Robux by having clothing or gamepasses on sale. Your items for sale will automagically appear on your stand! β Please consider liking and favoriting the game for more updates, also join the 13 years kids group group for future perks! https://www.roblox.com/groups/32450267/13-years-kids-group#!/about Game Game Design: @haz3mn (roblox) Programming: @fewkz, @haz3mn (roblox) Map & Models: @Candelzoo (roblox) Booth Models: @NOR0i, @Cupiful Sound Design: @AugmentMusic (roblox) Visual Effects: @kirbyzaz (roblox) Digital Distribution: Quataun (roblox group) Rescripted: Diamond_Shari(roblox) π Inspired by PLS DONATE π₯[TAGS]π₯ pls donate , pls donate effects test , effects test , fake robux , money , donate , pls donation , pls smite , pls nuke , modded , pls donate modded, trimix, fake money, fake donate, fake donate 2, pls donate trimiz, pls donate q
Last updated by the developer 21 Jul 2025, 11:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.