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Super Car Obby

Super Car Obby

A Roblox experience owned by Joyable Games.

ObbyENobstacle coursevehicle physicsleaderboards

Super Car Obby is an obby genre experience created on 2023-10-03. It has accumulated 8,374,912 lifetime visits and 9,990 favorites. The experience holds a 51% like percentage. Currently, zero users are playing. The description notes open testing status, new maps, and vehicle-based obstacle courses.

Description (written by the developer; not a statement by this register)

Currently in Open Testing 🌎NEW MAPS 🌟NEW CODE IN 2000 👍 LIKES!🌟 Latest Update: - 4 New Maps! Code for 1000 likes use code "thanks" Code for 2000 Likes use code "December2023"! NEW CODE IN 2000 LIKES! 🌟 Super Car Obby 🌟 🚗 Beat the obby on different Vehicles! 🏁 Over 8 Worlds and 200 Stages! ⏰ Time Leaderboards! Premium Users Get Premium Daily Rewards! 💡 How To Play: - Pass Checkpoints to Earn Money ⚡ - Unlock Faster Vehicles with Money 🏆 - Reach the END of the levels 🎌 Tags: Obby, Car, Car Physics, Obstacle Course, Fun, Obby But You're a Car [BETA], Super Car Obby

Last updated by the developer 2 Dec 2025, 03:12 UTC.

0
playing (measured 10 Aug 2026, 15:34 UTC)
8,374,912
lifetime visits
51%
liked (3,928 👍 / 3,706 👎)
9,984
favourites (1.2 per 1k visits)
3 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Season Cars
750 R$
VIP
650 R$
Hyper Cars
600 R$
Electric Car Pack
400 R$
Rocket Booster
350 R$
Lucky!
350 R$
Double Stars
300 R$
Double Jump!
300 R$
Double Cash
250 R$
Triple Hatch
250 R$
Boombox
250 R$
Infinite Nitro
200 R$
Extra Pets Equip
100 R$
No Popup Ads!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome :D · welcome3,706,788 · 100.0% win
Finished World 1 · progression194,790 · 0.00% win
Finished World 4 · progression27,170 · 0.00% win
Finished World 2 · progression20,342 · 0.00% win
Finished World 3 · progression17,013 · 0.00% win
Met Owner (varjoy)! · other3,198 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5113 August 2026 — 51 % liked23 August 2026 — 51 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3251no change
13 Aug 2026, 21:3151first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.