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Sarawak Beloya VC๐ŸŽ™๏ธ

Sarawak Beloya VC๐ŸŽ™๏ธ

A Roblox experience owned by Beloya.

Social & hangoutENsocial hangoutvoice chatcommunity roleplay

Description (written by the developer; not a statement by this register)

๐ŸŒŸ WELCOME TO BELOYA HANGOUT! ๐ŸŒŸ ๐Ÿ๏ธ The First Sarawak Hangout Experience on Roblox! ๐Ÿ’ฌ Meet new friends, hang out, chat, and create unforgettable memories with players from around the world. โœจ Friendly Community ๐ŸŽ™๏ธ Voice Chat Supported ๐Ÿ“ธ Take Photos Together ๐ŸŽ‰ Fun Social Activities ๐Ÿค Meet New Friends ๐ŸŒ Players From Different Countries ๐Ÿ“ข Join the Beloya Community Group to receive the exclusive Beloya Member role! ๐Ÿ”„ Shutdown = Update ๐ŸŒŸ LATEST UPDATE ๐ŸŒŸ โœจ New System Enhancements ๐Ÿ›๏ธ Merchandise & Gamepass Shop ๐Ÿก Nostalgia Map (Orang Penting) ๐Ÿ”ฐ COMMUNITY RULES ๐Ÿ”ฐ โœ… Respect Everyone โœ… Be Friendly & Welcoming โŒ No Bullying โŒ No Harassment โŒ No Exploiting โŒ No Excessive Trolling โค๏ธ Our goal is to create a safe, positive and enjoyable environment for everyone. ๐Ÿ‘ Don't forget to Like โค๏ธ and Favorite โญ to support Beloya Hangout! โœจ Enter as strangers, leave as friends. ๐Ÿค

Last updated by the developer 25 Jul 2026, 07:12 UTC.

0
playing (measured 11 Aug 2026, 12:18 UTC)
32,701
lifetime visits
90%
liked (95 ๐Ÿ‘ / 11 ๐Ÿ‘Ž)
128
favourites (3.9 per 1k visits)
4 October 2023
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

OPScythe
400 R$
OrangPenting
250 R$
SORONG CART
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome Beloya Member! ยท welcome8,323 ยท 0.00% win
Founder Beloya ยท other1,055 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

9016 August 2026 โ€” 90 % liked26 August 2026 โ€” 90 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 89โ€“91 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:3190no change
16 Aug 2026, 03:3090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.