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North Pole Tycoon 2

North Pole Tycoon 2

A Roblox experience owned by Grander Games.

TycoonENChristmasSanta ClausExpansion

North Pole Tycoon 2 is a tycoon experience created on 2023-10-04. The game has accumulated 2,864,229 lifetime visits and 17,521 favorites. Currently, two users are playing. The title holds an 89% like percentage. The description indicates a Christmas theme involving Santa and elves.

Description (written by the developer; not a statement by this register)

Merry Christmas! Santa needs your help! The North Pole is too small. Help Santa & his elves expand the North Pole in time for Christmas! Thank you so much for all the support! 👍Leave a like if you enjoy the game and want to see more! 💾 Tycoon & all data save! Created with cheer by: Zeustice

Last updated by the developer 30 Oct 2025, 01:22 UTC.

2
playing (measured 10 Aug 2026, 21:06 UTC)
2,864,229
lifetime visits
89%
liked (5,158 👍 / 653 👎)
17,548
favourites (6.1 per 1k visits)
4 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:066first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Saver
2,499 R$
x2 Coins
599 R$
Santa Claus
399 R$
Auto Collect
349 R$
Executive Elf
299 R$
Base Income Boost
239 R$
Gift Collector Elf
199 R$
Gift Multiplier
179 R$
Sled
149 R$
Sprint
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

North Pole Explorer · other1,437,738 · 100.0% win
North Pole Builder · other5,237 · 0.70% win
North Pole Re-Builder · other2,375 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:1989no change
14 Aug 2026, 06:1989first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.