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◄ROBLOXIA: THE CONQUEST (Final update)►

◄ROBLOXIA: THE CONQUEST (Final update)►

A Roblox experience owned by cults of the lamb.

AdventureENstory-drivenadventurecult of the lamb

Description (written by the developer; not a statement by this register)

▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲▲ Alot of the songs used were made by river boy. [pls listen to their music if you have the time] ▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼▼ ◄Notes► This game is no longer being updated, it's been a journey, thank you all for playing! Credits: 🔗 [Modeler](https://www.roblox.com/users/954453239/profile) 🔗 [Decals & Icons](https://www.roblox.com/users/4274443804/profile) 🔗 [Modeler, Ideas, Map Builder](https://www.roblox.com/users/1269789161/profile) [Tags Ignore]: cult of the lamb. cult. lamb. cotl. conquest,. adventure. story. cult of. V21 [beta]

Last updated by the developer 11 Jul 2026, 02:58 UTC.

0
playing (measured 12 Aug 2026, 11:19 UTC)
3,816
lifetime visits
84%
liked (31 👍 / 6 👎)
54
favourites (14.2 per 1k visits)
4 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

beta tester · other1,768 · 100.0% win
sin soaked · other281 · 0.00% win
anura (revamp) · progression259 · 0.00% win
leave the dead where they fall · other232 · 0.00% win
Sermon · progression198 · 0.00% win
gnarp gnarp · collection192 · 0.00% win
alpha tester · other112 · 0.00% win
the TRUE lamb of egg · collection105 · 0.00% win
smolder · other104 · 0.00% win
welcome to the cul- I mean club :D · welcome93 · 0.00% win
christmas 2023 · other74 · 0.00% win
the professional hunter · collection50 · 0.00% win
darkwoods · progression33 · 0.00% win
Darkwoods conquest! (overhaul remake) · progression31 · 0.00% win
victorious VECTOR · progression28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.518 August 2026 — 83 % liked27 September 2026 — 84 % liked18 August 202627 September 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 08:4984+1
18 Aug 2026, 04:3583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.