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Fake Reality [PROTOTYPE]

Fake Reality [PROTOTYPE]

A Roblox experience owned by Crossline Interactive.

OtherENprototypedemonarrative

Description (written by the developer; not a statement by this register)

This is a prototype game. - The story for the game is just a filler, nothing is official - If this demo does not get received well, we will not turn it into a real game. You can view the store section of this page if you want to support this work.

Last updated by the developer 14 Mar 2025, 03:03 UTC.

0
playing (measured 10 Aug 2026, 18:31 UTC)
3,419
lifetime visits
97%
liked (232 👍 / 8 👎)
215
favourites (62.9 per 1k visits)
5 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9718 August 2026 — 97 % liked28 August 2026 — 97 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 07:1597no change
18 Aug 2026, 07:0897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.