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:Sit(Uncopylocked)

:Sit(Uncopylocked)

A Roblox experience owned by Braindead Gamers.

MinigamesENminigameshrinking arenacompetitive

Description (written by the developer; not a statement by this register)

:Sit(Uncopylocked) is an old variation of :Sit() with much less features before the rewrite. This version is available for anyone to use and tamper with. ------------------------ ALPHA Update: + 🏆 4 new Game-modes (Two Teams, Touhou, Tantrum, Waiting Arena) + 🍃 4 new modifiers (Spinner, Triple Spinner, Midnight, Balls) + 🏨 4 new maps (Bricklands, Icelands, Swordlands, Volcanolands) + 🎇 Visual and GUI Overhaul, game looks much nicer now. ------------------------ Description: Get ready to take a seat and show off your sitting prowess in :Sit()! This fast-paced, competitive game pits players against each other in a shrinking arena, dodging giant cylinders hell-bent on knocking them down. With goofy antics and intense maneuvers, prove your skills by slipping, sliding, and drifting your way to victory. Each round brings surprises with random Game Modes, Modifiers, and a dash of randomized difficulty. Can you conquer the ever-shrinking space and emerge as the ultimate sitter?

Last updated by the developer 12 Oct 2025, 16:51 UTC.

0
playing (measured 15 Aug 2026, 14:53 UTC)
5,271
lifetime visits
87%
liked (52 👍 / 8 👎)
114
favourites (21.6 per 1k visits)
6 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

There Can Only Be One · progression0 · 0.00% win
My New Home · progression0 · 0.00% win
Swimming With The Fishes · other0 · 0.00% win
Me, Myself and I · other0 · 0.00% win
Personal Space, Bro! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.