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NIVEA Tower Run

NIVEA Tower Run

A Roblox experience owned by NIVEA.

ObbyENparkourobstacle coursebrand tie-in

NIVEA Tower Run is an obby experience created on 2023-10-06. It has accumulated 1,760,115 lifetime visits and 3,623 favorites. The game holds a 64% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Test your skills and compete in a Jump'n'Run course across 4 levels! 🏃‍♀️ Reach the top of the tower ⛔ Be ready for some challenges ahead! 🔋 Collect power-ups for boost and protection. 🌟 Be as FAST as you can and secure your place on the LEADERBOARD! 🏆Welcome to NIVEA Tower Run🏆

Last updated by the developer 21 Feb 2025, 01:01 UTC.

0
playing (measured 10 Aug 2026, 21:17 UTC)
1,760,115
lifetime visits
64%
liked (4,581 👍 / 2,557 👎)
3,622
favourites (2.1 per 1k visits)
6 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge · welcome692,062 · 100.0% win
Drop Badge72,368 · 0.00% win
UGC Badge · other10,830 · 0.00% win
Time Badge · other9,519 · 0.00% win
Coin Badge · other221 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:1764no change
14 Aug 2026, 10:4764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.