ESCAPE EVIL WITCH! (SCARY HALLOWEEN OBBY!)
A Roblox experience owned by Salty Obbies.
ObbyENhalloweenobbyparkour
ESCAPE EVIL WITCH! (SCARY HALLOWEEN OBBY!) is an obby experience created on 2023-10-06. The game has recorded 2,909,880 lifetime visits and 80,426 favorites. Currently, zero players are active. The title holds a 59% like percentage. The description highlights 22 stages, a hard mode, and collectible pumpkins for badges.
Description (written by the developer; not a statement by this register)
Test your bravery in the evil witch's haunted house! 👻 Can you escape her not-so-watchful ghosts? Your wit will be challenged across 22 spine-tingling stages with eerie traps. Try HARD MODE for extra thrills! Find 10 magical pumpkins 🎃 for a special badge. Use troll coins 💰 to trick your friends! (Note: First-person optimized - zoom in!) Join for more adventures! 🌟 If you loved the spooky challenge, please like 👍 and favorite ⭐ the game! Your feedback matters! 👻🎮 Join the Salty Obbies group to stay updated on upcoming obby and parkour games so you don't miss out on the fun!
Last updated by the developer 7 Dec 2025, 08:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:07 | 59 | no change |
| 14 Aug 2026, 06:06 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.